Saturday, August 20, 2016

Qt5 C++ GUI Programming Cookbook

Qt5 C++ GUI Programming Cookbook

Key Features
  • Learn to make use of Qt5 to design and customize the look-and-feel of your application
  • Improve the visual quality of your application by utilizing the graphic rendering system and animation system provided by Qt5
  • A good balance of visual presentation and its contents will make an application appealing yet functional
Book Description
With the advancement of computer technology, the software market is exploding with tons of software choices for the user, making their expectations higher in terms of functionality and the look and feel of the application. Therefore, improving the visual quality of your application is vital in order to overcome the market competition and stand out from the crowd.

This book will teach you how to develop functional and appealing software using Qt5 through multiple projects that are interesting and fun. This book covers a variety of topics such as look-and-feel customization, GUI animation, graphics rendering, implementing Google Maps, and more. You will learn tons of useful information, and enjoy the process of working on the creative projects provided in this book.

What you will learn
  • Customize the look and feel of your application using the widget editor provided by Qt5
  • Change the states of the GUI elements to make them appear in a different form
  • Animating the GUI elements using the built-in animation system provided by Qt5
  • Draw shapes and 2D images in your application using Qt5’s powerful rendering system
  • Draw 3D graphics in your application by implementing OpenGL, an industry-standard graphical library to your project
  • Build a mobile app that supports touch events and export it to your device
  • Parse and extract data from an XML file, then present it on your software’s GUI
  • Display web content on your program and interact with it by calling JavaScript functions from C++, or calling C++ functions from the web content
  • Access to MySQL and SQLite databases to retrieve data and display it on your software’s GUI
About the Author
Lee Zhi Eng is a 3D artist-turned-programmer who worked in the video game industry as a game artist, game programmer, and a game programming lecturer. Later, he decided to take a break from games and ventured into software engineering by co-founding his current company, Reonyx Tech. Since then, he has been involved in multiple projects that are different from what he used to do, including geolocation and near-real-time navigation systems, Big Data analytics, and augmented reality. You can find out more about him at http://www.zhieng.com, or you can find out about his company at http://www.reonyx.com.

Table of Contents
  1. Look and Feel Customization
  2. States and Animations
  3. QPainter and 2D Graphics
  4. OpenGL Implementation
  5. Building a Touch Screen Application with Qt5
  6. XML Parsing Made Easy
  7. Conversion Library
  8. Accessing Databases
  9. Developing a Web Application Using Qt Web Engine

Friday, August 19, 2016

Raspberry Pi User Guide, Fourth Edition

Learn the Raspberry Pi 3 from the experts!

Raspberry Pi User Guide

Raspberry Pi User Guide, 4th Edition is the "unofficial official" guide to everything Raspberry Pi 3. Written by the Pi's creator and a leading Pi guru, this book goes straight to the source to bring you the ultimate Raspberry Pi 3 manual. This new fourth edition has been updated to cover the Raspberry Pi 3 board and software, with detailed discussion on its wide array of configurations, languages, and applications. You'll learn how to take full advantage of the mighty Pi's full capabilities, and then expand those capabilities even more with add-on technologies. You'll write productivity and multimedia programs, and learn flexible programming languages that allow you to shape your Raspberry Pi into whatever you want it to be. If you're ready to jump right in, this book gets you started with clear, step-by-step instruction from software installation to system customization.

The Raspberry Pi's tremendous popularity has spawned an entire industry of add-ons, parts, hacks, ideas, and inventions. The movement is growing, and pushing the boundaries of possibility along with it—are you ready to be a part of it? This book is your ideal companion for claiming your piece of the Pi.

  • Get all set up with software, and connect to other devices
  • Understand Linux System Admin nomenclature and conventions
  • Write your own programs using Python and Scratch
  • Extend the Pi's capabilities with add-ons like Wi-Fi dongles, a touch screen, and more


Sunday, August 14, 2016

Raspberry Pi IoT Projects: Prototyping Experiments for Makers

Raspberry Pi IoT Projects: Prototyping Experiments for Makers

This book is designed for entry-through-intermediate-level device designers who want to build their own Internet of Things (IoT) projects for prototyping and proof-of-concept purposes. Expert makers may also find interesting new approaches. Raspberry Pi IoT Projects contains the tools needed to build a prototype of your design, sense the environment, communicate with the Internet (over the Internet and Machine to Machine communications) and display the results.

Several IoT projects and designs are shown from the start to the finish including an IoT Heartbeat Monitor, an IoT Swarm, IoT Solar Powered Weather Station, an IoT iBeacon Application and a RFID (Radio Frequency Identification) IoT Inventory Tracking System. The software is presented as reusable libraries, primarily in Python and C with full source code available. Raspberry Pi IoT Projects: Prototyping Experiments for Makers is also a valuable learning resource for classrooms and learning labs.